[Compcomm] A possible forum merge proposal

Mike Dransfield mike at blueroot.co.uk
Thu Apr 26 12:40:02 EDT 2007


Guillaume Seguin wrote:
> 2007/4/26, Stephen Moore <delfick755 at gmail.com>:
>   
>> i can't remember where i said it, but it doesn't matter (probably in this
>> thread somewhere close by, sorry if i repeat myself so soon after posting
>> this....)
>>
>> get a team of people to work on a phpbb3 forum
>>  and another team to work on a vb forum at the same time
>>
>> after a while, (few weeks/month/whatever) the team with the most problems
>> stops what they're doing and helps the other team...
>>
>> it would waste effort, yes, but in theory it would stop the arguements, as
>> this would prove which forum is better, both in terms of functionality and
>> in terms of what suits our needs....
>>
>> .....*sees the future, expects logic to be turned upside down*........
>>
>>     
>
> I have an idea.
>
> Lets get a team of people to work on a fork of compiz, call it "Beryl"
> And then get a team to work on Compiz
>   

You may be joking, but from my point of view it DOES look like
a branch or a fork will be necessary sooner or later.  David has
rejected the transparent cube patches.  I am not sure how much
change to core is needed but they looked fairly large.

David wants to redo the drawing interface before adding anything
like transparent cube.  I suspect it will be a few months before that
is done, in the meantime beryl users will be screaming for the lost
feature.

I am really not sure what will happen here, but its beginning to
remind me of the xinerama patches.  As other people have said, this
is all WAY too early, hardly anything from beryl seems to be 'merged'
yet.


> And after a.. erm nevermind ;)
>
> But this will help you imagine how hard it'd be to decide which team
> would help the other one ;)
> (please note that there's absolutely no offence against anyone in this
> post, it's just the best example to show that having two teams merging
> to work on one thing which is even just a bit different than what they
> were working on is definitely hard)
>
> Regards,
> Guillaume
> _______________________________________________
> CompComm mailing list
> CompComm at Rock3d.org
> http://www.ubaight.com/mailman/listinfo/compcomm
>   




More information about the CompComm mailing list