[Compcomm] Kde composite manager...
Erkin Bahceci
erkinbah at gmail.com
Wed May 30 09:58:47 EDT 2007
On 5/30/07, RYX <ryx at ryxperience.com> wrote:
> Am Mittwoch, den 30.05.2007, 09:23 +0200 schrieb Cédric:
> > http://rivolaks.blogspot.com/2007/05/kwin-effects-config-another-video.html
> >
> > Here a video showing us effects in kde4 based on new composite
> > manager.
> Merci beaucoup, Cedric :) - very interesting video. KDE4 seems to become
> quite impressive and a good looking out-of-the-box next-gen desktop ...
> (I just hope the gnome guys put some more effort into gnome3 now :D ...
> or maybe simply use compiz as default WM ;D ..).
> I had a quick look at the effect-plugins and there seem to be quite some
> similarities to the compiz plugins (even though there is this "slight"
> difference between C and C++ coding). It looks like there are many more
> effects in svn than there were shown in the videos - some of them seem
> to be very impressive. Also the effects API in geenral seems to be quite
> helpful and well designed.
Wow, that was some serious duplication of effort to watch. I wish they
had used compiz and spended the time they put into coding the same
stuff all over again to improve compiz instead. Lack of intention to
collaborate and communicate, I guess. Or just that they wanted it
tightly integrated into KDE, and written in C++ instead. Sigh.
> Sorry for being off-topic, but does anyone know when compiz will get
> vertex shaders? I heard that David was talking about that somewhen. As
> far as I can see the vertex shaders allow awesome (yet simple to create)
> effects (e.g. the liquid-effect).
Needless to say, I would be happy to take advantage of vertex shaders ;)
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